![]() ![]() Messages with both notification and data payload, when received in the background. In thisĬase, the notification is delivered to the device’s system tray. Notification messages delivered when your app is in the background. OnMessageReceived is provided for most message types, with the following ![]() After that time, various OS behaviors such as Android'sīackground execution limits may interfere with your ability to complete your work. The main thread being blocked by other operations, or previous onMessageReceivedĬalls taking too long. ![]() I want to play a sound (wether default or a custom) when I receive a push. Incurred ahead of calling onMessageReceived, including OS delays, app startup time, I have a react-native app which can receive push notifications with the react-native-gcm-android package. The time window for handling a message may be shorter than 20 seconds depending on delays Your service should handle any message within 20 seconds of receipt. With this article you can learn how to use custom sound, capturing events from notification like functionalities. This is basic working with react-native-push-notification package. This function will receive action taken by user on notification. Your service should override the onMessageReceived and onDeletedMessagesĬallbacks. To capture event look into NotificationHandler.js file, in that look onAction function. To receive messages, use a service that extends Notification messages or data messages, you’ll need to write code to handleįor an explanation of the difference between notification and data messages, Firebase notifications behave differently depending on the foreground/background ![]()
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